There’s something genuinely magical about something that is unequivocally bad. A game, a movie, an album, it doesn’t matter. They can all be bad, so bad in fact that somehow that makes them great. Call me a masochist, but I remember buying a game many years ago because of how badly Game Informer reviewed it. “It sucks in a vomitous, spirit-crushing kind of way,” I believe is what they said. They had me at “vomitous,” I was immediately sold.